AI product design: treat users like they are boss

Recently, our team was assigned to redesign a report dashboard for Course AI—an AI-driven learning management system (LMS). We paid a lot of effort in understanding user needs through user research, which consistently pointed to a poor user experience. Of course, what can we expect from a very first version …

How to craft user-centric content for Wiki platforms – A UX Perspective

In 2022, I embarked on a journey to enhance a self-help platform (Wiki) for an IT consulting firm. The platform has since transitioned from a Minimum Viable Product (MVP) to a fully developed platform. At first, I found it quite challenging in creating accessible content for layman users. However, my …

How to create open world RPG – What I learn from Zelda: Breath of the Wild

What’s an open-world RPG(Role Play Games)? An endless virtual world where players are free to explore? That may be true to some extent. However, when it comes to creating a good fun game, it is not that easy. The endless world would probably mean endless boredom. Since the IT development …

从微信公众号赞赏被封谈IOS和Android的区别

近来,在微信里弥漫着一股讨伐苹果的氛围,原因是微信迫于苹果的压力将公众号文章赞赏功能下掉了。但我纳闷的是,为什么微信宁可下掉赞赏功能,也不接入苹果的内部支付呢?因为体验不好?但是游戏里这一套不是运行了很久了吗,这好像又说不通。如果纠结于规则的定义,那么最终我们会限于纠结本身,而忽略了事物的本质。